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Messages - Boozer

#1
seems like no 2011 forum badge this year Q.Q would of been nice to get one
#2
feel lame about not being on for awhile but meh that is life. So just wondering if there will be another forum get together at con this year. it was really fun meeting a few of you last year and would be cool to do so again.
#3
General Convention Discussion / Re: Ninja game!
January 28, 2011, 03:39:44 PM
cant wait to play again. will be heading there again this year should be there thursday night after work so if anyone wants to play i be there.
#4
General Convention Discussion / Re: Ninja game!
June 20, 2010, 09:41:26 AM
lol i usally made it to the last 3 if not finals
#5
will be redoing my isshin kurosaki for 2011
#6
General Convention Discussion / Re: Ninja game!
June 17, 2010, 01:44:56 AM
Quote from: lunarknight on June 17, 2010, 12:53:17 AM

ok kakashi the guy in front with the mask guy in white suit and lady in blue jumper oh my god they where fun to play with T.T im sad i ws not in it seeing as i had to leave around midnight sunday  cause was lock out of room and had no where to stash my drunken friend
#7
General Convention Discussion / Re: Ninja game!
June 14, 2010, 02:12:28 PM
Quote from: lunarknight on June 13, 2010, 11:44:19 PM
It was an awesome game. I played for most of the day on Sunday.

BTW, I got a group shot of the entire ninja team who played on Sunday. Does anyone want it?
yeah deffinetly post it up ... any time
Quote from: RoboWaffle on June 14, 2010, 04:12:23 AM
Ninja this year was.... interesting to say the least. I was Sanji early on Saturday and in a black Fedora with a button up shirt any other time I played this year.  Definitely a lot of rule confusion and a bit of butthurt which just left a bad taste to the game. However, those of you who were out for some clean fun were a blast to play with. It was great meeting up with familiar veterans from last year and spreading the ninja spirit. I'm certainly down for a gathering whenever.

black fedora i think i know this person but not sure
#8
General Convention Discussion / Re: Ninja game!
June 08, 2010, 11:44:42 PM
yea we did awsome we vets showed up some of the newbies but t=damn everyone got better this year
#9
i dislike the down grade of the art in recent years on the badges i mean cool that we have our characters but not alot of people agree with that style of art. i mean we had mainstream art in random points that made it awsome and worth tring to get pre order for fanime. but as of late its not that great. as well as the line this year for the thursday i though it was always the preorder that gets it  and those who are purchasing got it friday. oh well this is a lill rantting i have but over all this year was great.
#10
General Convention Discussion / Re: Ninja game!
June 08, 2010, 12:14:08 PM
i c i c i believe you are right i believe most of us here can agree with this rule set and should have it done ^^. also when is sac-anime i might hitch a ride out there to play not sure about attending since i use to be a dealer and it to me was not that great
#11
General Convention Discussion / Re: Ninja game!
June 07, 2010, 05:06:40 PM
Quote from: JTchinoy on June 05, 2010, 08:12:09 PM
I'm glad that the game is alive and well after we started playing in the game room last year, but the rules this year were absurd.
I'll give you the original rules as I was taught them last year:
1) Moving:
     a) Only 1 jump OR step is allowed.
     b) Head movement is always allowed.
     c) Exact position (besides head) must be held between turns unless dodging.
     d) torso can't move to check where another person's hands are.  You have to keep your pose except for your head.
     e) Your hands must keep the open palm position at all times.  You can't close it at all.
     f) You can't hide your hands in your pocket, armpit, between your legs, or anything like that.  They have to stay visible and actually reachable.
     g) Don't leave your hands near anything you don't want touched or hit.  Don't put them neat your face, your butt, groin, or chest if you're a girl.
     h) You can't stay on the floor, this game was meant for standing originally.  You can't keep your hands on the floor either.  Do everything in your power to avoid being on the floor.  If you fall on the floor, you're allowed to use your next turn to "recover", where you can stand up and assume a position using more moves than the fluid rules apply.
     i) You can't cartwheel or dive into a roll.  Those aren't single fluid motions.
     j) If you assume a pose, you have to hold that pose.  If you can't hold that pose, you're eliminated.  This means if you stand on 1 leg and can't keep that pose, you lose.

2) Attack:
     a) 1 fluid motion that must be done while your body moves.  It's 1 fluid motion, not 2.  Step then strike is 2 moves.
     b) Both hands can be moved at once, but not one after the other.
     c) Your hand(s) must remain where they are when they stop moving.
            ie. In a jab, you can't retract your hand after it stops moving in the original direction.
     d) You aren't allowed to make your opponent flinch.  You move or you don't, no faking out.
     e) The entire hand counts as a hit, the wrist and below is safe.
     f) You can't make any intentional body contact with your opponent excluding your hand slapping theirs.  You can't lean on anyone, put your hand on their shoulder, rest your foot on their leg, be back to back, no contact.  I heard about people body checking and elbow checking this year, are you guys serious?

3) Dodging:
     a) If you believe an opponent is attacking you, you may take a single step or pivot to avoid them.  The fluid motion rules apply to your upper body, but you can only take 1 step or pivot with your feet.
    b)  If you change position when you think they're attacking, but they didn't attack, you have to resume your original position.

I believe that's all of the original rules.
agree with all but the back to back i dont ever remember not being able to touch it was more like a taunt attack sure there where no hitting another player at all was a def rule but touching was over looked most of times like leg locking to block a player or going back to back so you know which way to move to react or so fourth but about elbowing ouch who would do that
#12
Gaming / Re: ninja game in game room
June 03, 2010, 11:13:52 PM
Rhprnez i remember you from last year
#14
so wished i remembered to sign up to the rovers or staff well i might try it for the 2011th fanime
#16
im game and down for a gathering
#17
Forum Games / Re: This or That? 2.0
June 02, 2010, 12:28:08 AM
Quote from: Somebody on June 01, 2010, 08:41:58 PM
Burritozilla is pretty good, had to split it between 5 of us though. xD
me and rude32 almost finished that beast by ourselfs i have some pics i post later
i like fancy things every now and then
wigs or dyed hair
#18
General Convention Discussion / Re: Ninja game!
June 02, 2010, 12:18:16 AM
Quote from: Relsek on June 01, 2010, 10:45:10 PM
@Aeredon I completely agree with you about the rules. It really frustrated me how much people were moving around. Here, I'll start a list of rules. If anyone has something to add let me know.

1) Moving:
    a) Only 1 jump OR step is allowed.
    b) Head movement is always allowed.
    c) Exact position (besides head) must be held between turns unless dodging.

2) Attack:
    a) 1 fluid motion that must begin before your body stops moving (unless no step is taken).
    b) Both hands can be moved at once, but not one after the other.
    c) Your hand(s) must remain where they are when they stop moving.
           ie. In a jab, you can't retract your hand after it stops moving in the original direction.
    d) Flinching is allowed.

3) Dodging:
    a) 1 fluid motion that must begin after your attacker starts moving.
    b) Only 1 foot can move from it's position on the floor.
    b) If you move because an opponent flinches, you must return to your original position immediately.

What does everyone think about these?
i like this and it sounds true to the original rules the only thing i want to add to it since it works is  for final 3-4 people to circle around them a bit so they are forced to attack then retreat across the whole room as well as 2-3 seconds between attacks
#19
well i was leading a group doing that in the unused chess board in the game room and it worked well
#20
General Convention Discussion / Re: Ninja game!
June 01, 2010, 06:01:23 PM
Quote from: Aeredon on June 01, 2010, 05:47:43 PM
Yeeee thank you, Relsek! I'm down in the tournament idea, but we really need to start discussing and cracking down on the rules. Too many people were moving their hands back after attempting to strike. I'm not talking about a full swing either, but more like a jab. Also, when did we go from being able to do one fluid motions to being able to take two steps and then doing twirls and things like that? >_>;;

There were also some great new additions to some of the circles this year though. Having a ref pointing randomly at the person who should be taking their turn, having multiple people going at the same time, everyone taking a turn to get up from uncomfortable positions, etc. I heard that there was a team ninja game, but I wasn't actually there to watch it ; ;

We definitely need someone to dj for us again next year :D Last year I was so pumped and constantly jumping like a freak all the time because of the high energy music >w< That also resulted in me playing non-stop for about 4-6 hours though. I had such a hard time walking down the stairs the next day to leave fanime x_x
yea same thing happened here and here i thought i learned my lesson and did the same thing and am recovering my calf and dislocated shoulder atm