Quote from: ash_chan on June 08, 2010, 04:51:59 PMQuote from: Jirekianu on June 03, 2010, 06:49:14 PM
The biggest problems however were the stacker machines and the barber cut games. I understand they are games of skill. However, I watched several people play the barber cut/string cutting prize game and get a perfect grip on the string with the razor. Yet it barely frayed the string. I was actually standing close enough to see it grip far back on the blade so the entire blade would pull/slice and it barely did anything. In addition, the stacker machines were blatantly altered from last year. Last year the stacker machines weren't easy, but it was still possible to win if you were determined enough. Twice out of the twenty or so times I played I, and several witnesses, saw the final major prize square light up when I hit the button and then jump back to the previous space, which nets me no prize. I normally wouldn't have a problem with this, even if they shrunk the amount of time you have to correctly react to the timing. Make the light movement reflect that, rather than jumping back and make it seem like a scam.
I saw no difference in the Stackers game from this year and last -- and I've won prizes off them both this year and last.
It's always done that jumping thing, it's what makes the game so hard. You have to be absolutely precise in hitting the button. Otherwise we'd have a lot more prizes gone.
Personally, I don't just rely on the squares themselves. I use a lot of listening to the beats to determine when I want to hit.
But I totally agree with there needing to be more rhythm games. DDR, PaRaPaRa, Pop n music, Technika, etc. There should have been more than 1 for those last 3 since they're so popular. Also, though I didn't personally experience it (Because I never got the chance to play it!!!) I was told by a friend the pop n music's yellow and green buttons didn't work correctly. A second machine would have given an alternative to play on at the very least.
I thought Rovers were much better this year than last - last year they all looked so serious and I was honestly afraid to approach them, but this year I noticed most of them were all smiles and though I had no issue to take up this year, I felt like I would be able to talk to them should need be.
Also, I thought the reminders to shower worked better this year than years past - I didn't really have to battle con funk this year whereas last year I had almost been tempted to carry fabreeze around to protect my lungs.
All in all, a most excellent con.
Thanks for making my 7th year super memorable guys. <3
I'm not saying it's impossible to win. It just seems like the stacker machines had the window of time to correctly press the button for the last row reduced.
Prize turn-over for the machines this year I did notice was much lower than last year. I'm not saying you didn't win or anything, just that it seems it was much more difficult this year.
Also, I never noticed the light jumping back on the stacker machines last year. Even when several friends and I took turns trying the machine out and over 2/3rds of the time we were getting to the last row for the major prize win. Some were really close, but we never witnessed the correct square light up, go dim, and then the previous one light up. All in all just a criticism that if you're going to have timing that fidgety (even if I'm wrong about it being more difficult) then the light's movement should reflect that. In order to avoid claims of a scam even if there isn't one.
I also mentioned the barber cut machine because on day one it was full of prizes. Then most of them were gone and all that was left were two ipad proxy boxes with redeemable vouchers in them. Then for the entirety of the rest of the con neither one of those ipad boxes seemed to be won. Despite several close calls, or outright should-have-won attempts. It definitely looks sketchy when the machine was full day one, and then the rest of con it only has two prizes in it that no one seems to be able to win despite frequent playing.