FanimeCon 2019 Forums

Advanced search  

News:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - DarkfallDC

Pages: 1 [2] 3
21
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 11, 2011, 10:50:06 AM »
7/30 People who support the idea. No suggestions from other people?

22
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 09, 2011, 11:19:40 AM »
All part of the game I would say. Of course there will be idiots everywhere who try to ruin others good time, but it's an investigation after all. Sometimes people will lead you astray. As long as they don't remove clues or anything too drastic, it won't affect the players too harshly.

23
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 06, 2011, 09:04:10 AM »
By your highlighting of "The Game" I'm willing to call you a troll myself, but explain. How are they going to sabotage it if they don't have any idea of the solution beforehand?

24
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 05, 2011, 10:10:32 PM »
Update: I'm going to wait for about 30 or so people who would actually sign up for this event were it on the roster at Fanime, Friday at say 8:00PM.

Upon reaching numbers, I'll actually begin writing and constructing a story / puzzles for the event.

25
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 05, 2011, 12:29:51 AM »
New Team Leader idea: If anybody knows someone going as Detective Conan, that Team Leader would go much more in line with the others.

26
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 04, 2011, 11:55:34 PM »
Yeah I was actually talking about that with my friends. We decided Friday would be the night to do it on.

27
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 04, 2011, 12:08:11 AM »
Actually I could see the Team Rocket idea working potentially. Instead of stealing clues and/or points, perhaps they could be harmful NPC's who lead the players astray?

28
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 03, 2011, 03:01:06 AM »
That's what I was planning on originally. Still, I need to get some more support rallied!

29
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 03, 2011, 02:41:34 AM »
I'm not sure what night would be best for the event, though I'd reckon a Saturday or so, just so we get the max amount of players possible. However, if response is good enough, and I get enough assistance, I would be all too willing to make it a multi-night event, with different mysteries every night.

30
Staff & Volunteers / Event Coordinator
« on: January 01, 2011, 08:23:41 PM »
I'm planning on setting up a late night Mystery game for those at the Con this year, and was wondering if I would need to apply for staffing in order to run such an event. The link for my idea can be found at http://forums.fanime.com/index.php/topic,15227.0.html.

31
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 01, 2011, 08:12:55 PM »
Update on the idea:

After talking it over with some of my friends, I feel that introducing both a 'clue' and a 'npc' system would help advance the concept.

For instance:

Clues: Depending upon what team you're part of, there will be various clues hidden everywhere around the convention, marked with specific symbols. For instance, Team Layton players might find a clue hidden along with a puzzle. In order to access the clue, the puzzle must be solved and presented to team leader for verification. Each 'clue' solved will award the team 1 point.

The point system directly relates to the NPC system: Since this is a first-time event, I'm going to assemble a crew of cosplayers who will be my assistants in this endeavor, those who won't be playing the game themselves, instead assisting the teams with their deductive work. My idea is that the NPC's will all be identified again by a symbol somewhere on their clothing. The symbols will be the same, to help identify them, yet the NPCs will be busy doing their own thing on the convention floor. NPC's watching anime, playing in the game room, dancing at the dance...it's up to the team members to find the NPC's and question them about the mystery! Upon discovering and questioning an NPC, they will either give the player a clue to help solve the mystery, or at the very least a hint as to the location of their next puzzle.

At the top of the NPC hierarchy are the team leaders themselves: Professor Layton (myself), Phoenix Wright, and L (or another suggestion, if someone wishes to step up). We will be wandering the convention floor ourselves, conducting our own 'investigations', and will be largely unavailable for hints during the majority of the game. What we will do however, is tally the amount of points our teams have collected. Upon reaching a certain amount of clues, we will bring to light a new revelation about the investigation, and prompt the team to move to a new location, where mores clues are to be found. Essentially, we serve as the progress markers...whoever accumulates the most points the quickest will advance, and will ultimately end up solving the mystery!


Let's get more opinions in here people! I'm actually feeling rather excited about this!

Mod Edit: its called a dance:)

32
Ideas and Suggestions / Re: Late Night Mystery Event
« on: January 01, 2011, 01:37:27 AM »
Hurray, one positive response! Any other support for this idea? I want to get it highly supported so we might be able to use Stage Zero.

33
Ideas and Suggestions / Late Night Mystery Event
« on: December 31, 2010, 08:30:28 AM »
Late at night during Fanimecon, I find myself always pondering what there is to do. Anime is a staple of course, along with games of Ninja, the game room and the dance. However, for 2011, I was thinking about perhaps setting up something bigger for the night owls to do. Discussing it with a few friends, I decided on proposing a Mystery game to everybody who wanted to join.

While the idea is still in the planning stages, I was thinking of opening this topic to help gather ideas to hopefully make this game a success. Here however is a rough outline of what I've thought up so far.

The game will begin in a room or location specified sometime at night, with Stage Zero being the ideal location, just due to spacing and proximity to everything in the convention. At that time, a prerecorded video will play, introducing the name of the game, the rules, instructions, and characters involved. Taped upon the bottom of the chairs will be identification cards sorting the players into three teams (I was thinking of main sleuth characters for Team Leaders. I'm going as Professor Layton, so I felt that would be a decent Team #1. However, I'm looking for others, including a Phoenix Wright and an L as Team leaders.) From there, the mystery will be introduced (via live action or video again), and the game will begin.

Hidden around the convention center will be various clues, all coded by various means, whether they be puzzles, logic problems, etc. This is to help the game 'feel' like the various media they are based around (again, Professor Layton here ^_^). Upon receiving puzzle clues, each team will return to their leader for a new lead, eventually leading to the climax of the game, and some pre-determined prize, which would hopefully be decided by the fanime staff.

Again, just a rough outline of what I'm thinking, but what do you all think? Let's get a new game in the works!

Mod Edit: its called a dance:)

34
Gaming / Re: Starcraft 2?
« on: November 12, 2010, 03:20:18 PM »
Best advice I can give is play ranked to level up your game. I started off as Bronze and now I'm #6 Diamond. You learn a lot from just practicing in ranked, simply because there are so many versatile strats out there (most of them cheese unfortunately..).

Still, if you're scared of getting kicked out of Diamond, chances are you don't belong there anyway.

35
General Convention Discussion / Re: Ninja game!
« on: June 17, 2010, 10:44:07 PM »
Ahhhh. I loved playing Ninja with you guys. I was the Professor Layton, otherwise dubbed "The Orange Ninja".  Sliding kills all day! Looking forward to next year!

36
General Convention Discussion / Re: Fanime 2010 Photos
« on: June 17, 2010, 10:26:05 PM »
Si? What's up Allison? =D.

37
General Convention Discussion / Re: Fanime 2010 Photos
« on: June 17, 2010, 01:49:51 PM »
Ahh I've looked through about a thousand pictures so far with no luck. Did any of you recall taking a picture of Professor Layton with an overly tall Luke? Me and my brother went there as first time cosplayers, and didn't realize how hard it would be to get pictures afterward >.>. Thanks for any help!

38
No help here man, sorry!

I've found a few pictures taken of my Professor Layton costume, though one more request. If anybody has any pictures of me in costume at the Black and White Ball, I would greatly appreciate them!

39
Big Event Showcase / Re: Feedback for the 2010 Black and White Ball
« on: June 07, 2010, 11:59:35 PM »
I agree with the above poster that the Conga line was quite out of place on the dance floor. While doing something like that is all fun and good, it's supposed to be a formal event for a reason.

Though I did love the dance this year. I was Professor Layton...dancing with another Professor Layton! Fanime Madness is great.

40
I am also wondering about my pictures. I was the Professor Layton with the much-bigger Luke. Our first year cosplaying, so I wondered how pictures turned out ^_^.

Pages: 1 [2] 3

Page created in 0.047 seconds with 22 queries.