hello and thanks for making this fanimecons new big panel that we will have coming back every year if you got pics or videos from this panel please post links here. thanks once again for attending!!
Genesic Gaogaigar vs boss borotGenesic Gaogaigar specsFrom the ser king of the brave gao gai gar
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside01GenesicGaoGaiGarlargeAnim.jpg - is a powerfully-built machine formed from GaiGar (Guy fused with Galeon) and the GaoMachines.
• Protect Shade: GaoGaiGar raises its ("Protect") left hand to generate an energy-deflecting barrier. Narrow energy weapons fired at this barrier will be focused, traced into the shape of a pentagram and fired back at the target. It has also been used to blow away sea water to expose a submerged opponent (in shallows), and can be activated around GaoGaiGar's entire body.
• Broken Magnum: GaoGaiGar's ("Broken") upper right arm spins clockwise at high speed while its fist spins counterclockwise, which it then aims and launches at the target, causing heavy piercing/penetrating damage. Generally, the upper arm automatically returns to its socket. There are at least two variations on this, both used against Pasdar. In the first, the arm is launched first then begins to spin, and in the second, the arms spins against something before being launched. The second was effective against Pasdar's Zonder Barrier.
• Plasma Hold: Utilizes Protect Shade to hold an enemy if it attempts to make direct physical contact with the barrier, allowing an effective counter. Only used twice in the entire television series (versus EI-03 and Zonuda). Repli-Mamoru uses Plasma Hold against GaoFighGar in episode 2 of FINAL.
• Drill Knee (not formally named; named in specifications and called by name in the Super Robot Wars series): high-velocity lunge at the enemy using one of GaoGaiGar's knee-mounted drills. An effective close range attack or an attack of desperation.
• Hell and Heaven: A combination of offensive and defensive energies, utilizing the opposing powers of both of GaoGaiGar's hands grasped together (accompanied by Guy chanting "gemu giru gan go gufo..."). An electromagnetic tornado (Chô-Denji Tatsumaki) forms around the enemy when the mechanoid's hands gather, binding it while GaoGaiGar uses StealthGao's thrusters and DrillGao's treads to charge into the enemy, smashing its gathered fist into the enemy core (usually located at the center of mass) and tearing it out gathered in both hands—destroying the enemy and rendering the core dormant. This is the method Cyborg Guy uses to destroy Zonder Robos and retrieve their cores for much of the television series. (It is unclear if the tornado is the same as the one used during Final Fusion, but it could just be that the effect is more pronounced when horizontal rather than vertical.) It can only be blocked by attacks of a similar nature (such as those used by EI-15, GaoFighGar, and Palparepa Plus), though the New Machine Species "Zonuda" was able to deflect Hell and Heaven with its palms - this may have been an equivalent attack, though the exact nature is unclear.
Hell and Heaven causes extreme physical strain to Guy's cybernetics while in Fusion; it is later learned that his constant, repeated use of Hell and Heaven will almost certainly destroy him. To prevent this from occurring, the "G-Tool" Goldion Hammer is constructed for his use. This "Gravity Shockwave Generating Tool" has enough sheer destructive power to disintegrate most Zonder Robos while leaving their core intact; however, this power is initially too great for GaoGaiGar to handle without causing the Super Mechanoid severe damage. To properly absorb and control this power, the Hammer is incorporated into the newly-built GGG Multi-Robo Goldymarg.
Goldion Crusher: Upscaled version of the Goldion Hammer made from three GGG battleships. With it Genesic Gao Gai Gar destroyed a universe.
When "Hammer Connect" is performed and GaoGaiGar interfaces with the "Marg Hand," Guy is capable of the following abilities:
• Hammer Hell and Heaven: A more refined version of Hell and Heaven using all available features of Goldymarg in "Marg Hand" mode. It is a three stage tactic composed of the following actions, in order:
• "Hammer Hell": Using its left hand, GaoGaiGar removes an energy "nail" (most likely created from Mirror Particles) from the Marg Hand, stabs the area containing the enemy core with the "nail," then uses the Hammer to drive it further inward.
• "Hammer Heaven": GaoGaiGar uses one or both hinged claws on the Marg Hand to pull the "nail" out along with the core. The "nail" then disintegrates, leaving the core intact to land in GaoGaiGar's left hand.
• "Hikari ni Nare" ("Become the Light"): Guy smashes the Hammer into the coreless enemy, disintegrating it.
• Goldion Magnum: Only seen in the PlayStation videogame The King of Braves GaoGaiGar: Blockaded Numbers. Broken Magnum using the "Marg Hand" section of Goldymarg.
In addition to the above, GaoGaiGar can use other "Tools," built by GGG and its associated organizations:
• Dividing Driver: Bends material space to create a "Dividing Field," within which an enemy can be fought without collateral damage to the surrounding area.
• Dimension Pliers: Alters interdimensional properties. Can also create a dimensional rift.
• Goldion Motor: A Tool that grants resistance to the Goldion Hammer's gravity shockwaves. (Note: this tool was never actually known to be used by GaoGaiGar.)
• Grand Pleshar: Contains and crushes its target with specifically-tuned G-Stone energy. Five separate sizes. Looks like a pressure cooker.
• Molecule Plane: Capable of destroying most forms of matter through meson annihilation.
boss borotis from the ser. Mazinger Z
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside032bossborot.jpg - Boss Borot was created by three engineers from the Photon Power Laboratory and piloted by Boss and his cohorts Mucha and Nuke
• Ball and chain: Apparently taken from a wrecker.
• An imitation of Mazinger Z's Rust Hurricane.
• Borot Pressure Punch: an attempt to mimic and surpass Great Mazinger's Drill Pressure Punch.
• Borot Chain Attack: This weapon, essentially a length of chain with a lasso-like loop at the end, was used by Borot in the Mazinkaiser movie. Using this "weapon", Boss was able to kill Archduke Gorgon, the Mycene soldier who had been sent to assassinate Kouji.
• Borot Hissatsu Hip Attack: Used in the Mazinkaiser OVA, this attack consists of Borot flinging itself, rear end-first, at the enemy.
• Borot Rolling Crush: Used immediately after the Hip Attack, Borot spins around rapidly, tearing up the ground and anything in its path (as well as making Boss very dizzy). This attack was used to get rid of Dr. Hell's footsoldiers who stood between Kouji and the Kaiser Pilder.
• Borot Homerun: A combination attack between Boss Borot and Shiro's mech, the Robot Junior. The Borot attempts to throw a baseball for Shiro to bat at the enemies. Instead the Borot's head is thrown, with the ball replacing it on the Borot's body. Upon contact, the Borot's head flys into the distance, leaving an explosion behind. In Super Robot Wars W, this attack became a standalone move for the Borot only.
• Borot Dynamic Special: An attack exclusive to the Super Robot Wars series of games, this involves Boss throwing a variety of objects at an enemy, including grenades, rocks, and a giant boulder, before hitting it with a shot from a slingshot and causing a huge explosion capable of destroying an entire group of enemies. The name is in reference to the Final Dynamic Special, a common combination attack between Getta Robo G (or sometimes Shin Getter) and Mazinger Z and Great Mazinger (with Grendizer added in games where it is present), which was based on the attack used to destroy Dragonosaurus in one of the Mazinger Movies. Surprisingly, this is generally treated as a disproportionately overpowered attack, usable after movement (though it has short range and is limited to one shot), and is on par with some of the strongest attacks in the game - due to the fact that, when customizing the weapon, it gains more attack power than any other. Super Robot Wars Z features two different version of the attack: an anti-ground variant in which Borot replaces its feet with torpedos and crashes into the enemy, and an in-air variant in which Borot dresses like a magician (inspired by Dororon Enma-kun) and fires a beam from a magic wand.
Accessories
• Borot Spazer: In his typical fashion, Boss was impressed by Grendizer and sought to outdo Duke. To this end, he devised the Borot Spazer, an attempt to surpass the Spazer. However, given Boss's limited resources, the Borot Spazer ended up a comical contraption held aloft by a helicopter-style rotor, and it fell to pieces by the end of the episode.
winner is Genesic Gaogaigar Combattler v vs Voltes VCombattler vis the first part of the Robot Romance Trilogy of Super Robot series
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside017Combattlerv.jpg - Super Electromagnetic Yo Yo. While sadly making them work as a yo yo was beyond the Bandai designers, we do get a pair of spiky discs - these clip nicely enough into the default hands, with the thumb closing on the other side, and he looks rather good poised to throw the things.
- The Atomicburner are a pair of outlets that clamp over the retractable default hands - I guess they spew out atomic fire or something (though the ones on the toy don't, sadly). The biggest problem, aside from them looking about as dynamic as a lump of peat, is the retractable fists themselves - while Combattler's default hands are bigger than those of Voltes V, this also means they fill more of the hollow forearms, and they can be very fiddly (and more than a little harrying) to get back out again.
- Twin Lancer - either a pair of short swords, or a combined two-bladed weapon. The arm articulation isn't quite good enough to make full use of the double-bladed version if it's held in both hands, and the hand holes are too obvious for it to look really good one-handed, so mine usually just poses with the pair
- Super Electromagnetic Spin. This, basically, fails. I'm guessing the cartoon move involves Combattler firing energy from his two fists or somesuch. Here, it's a piece that clips onto both wrists, over the retracted fists. The latter is reason enough to dislike it, but this thing can only be held with the arms at one exact angle, and even then it looks awful.
Voltes VVoltes V is the second part of the Robot Romance Trilogy of the Super Robot genre
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside016VoltesV.jpg - ULTRA ELECTRO MAGNETIC BEAM Variations: Voltes Beam. An energy beam.
Volt Laser. A standard laser attack
- ULTRAELECTROMAGNETIC WAVE Like Voltes Beam, but larger damage
- Voltes' torso can open and fire this top from within. Voltes can shoot up to two tops at one time.
- ULTRA ELECTROMAGNETIC WHIP Voltes can pull out its "belt", forming a pair of whips.Usually used to spin Chodenji Goma
- GROUND FIRE Intense Fire attack from the center of the belt
- FINGER MISSILES Voltes fires these missiles from its fingertips
- VOLTES BAZOOKA When Voltes folds its right hand down, a bazooka barrel comes out from inside its hand. Voltes uses the other arm to pull the trigger.
- CHAIN KNUCKLE A Chain with a sharp hooked-type end. Fired when Voltes retracts its handpalm. Two other weapons from the wrist is Choudenji Rope, an energy whip, and Arm Gun
- LASER SWORD Tenkuken Definetly Voltes' most powerful weapon. This is used to finish the enemy off. The "M" from his chest can form a sword and with it, Voltes can slice the enemy into two, forming a "V" slice.
winner Voltes VDancouga vs DangaiohDancougaIs from God Bless The Machine Dancouga
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside09Dancougar.jpg- Armament: Pulse Laser Gun x4 (mounted in chest)
- Beam Launcher x2 (mounted on back)
- Pulse Laser rifle (DaiGun); Sword (DankuKen 断空剣mounted on right hip?)
- Huge Beam Cannon (DankuHo 「断空砲」 mounted on back).
Other Armament:
• (Physical Attacks): Dancouga has immense physical power, and regularly devastated whole waves of weaker enemies in the original series with little more than punches and slaps. For more concentrated attacks, however, Shinobu would give control of Dancougar over to Ryo, who would then proceed to use his martial arts training to great advantage.
• DankuHo Formation「断空砲フォーメーション」: Dancougar fires its four Pulse Lasers, twin Beam Launchers and Huge Beam Cannon (DankuHo) simultaneously.
• DankuKogaKen「断空光牙剣」: Dancouga raises the Danku Ken sword over its head; On Professor Hazuki's order, Gandor Ho is fired from the mouth of Gandor. This huge beam hits Dancouga, energizing the Danku Ken to create an immense column of energy emitting from the blade. This "energy blade" can cleave enemies in two, even from a great distance.
• Final DankuHo 「ファイナル断空砲」: Attack seen in Super Robot Taisen Alpha Series and Super Robot Taisen GC. When Final Dancouga is formed, the Black Wing spreads apart, the aggressive energy from all five pilots accumulated into the DankuHo to fire a massive energy beam that causes the enemy to almost vanish within it.
• Final DankuKogaKen 「ファイナル断空光牙剣」 Attack seen in Super Robot Taisen Alpha 3 , Super Robot Taisen GC and Super Robot Taisen J. A much more powerful version of the DankuKogaKen that utilizes Final Dancouga, though the outward appearance of the technique is otherwise visibly identical. Alan orders Shinobu to use the DankuKen when this attack is used.
Dangaioh- Is from Dangaioh - Hyper Combat Unit
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside024Dandaioh.jpg - Psyhic Cut
- disconnected arm like a javelin.
- Spiral Knuckles of tears
- psyhic wave
winner DancougaNu Gundam vs grandizerNu GundamFrom chars counter attach
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside025NuGundam.jpg - 2 x Head-mounted Vulcans
-1 x Beam Sword
-1 x Beam Saber
-1 x Shield (with mounted beam cannon and 4 x small missile)
-1 x Beam Rifle
-1 x Hyper Bazooka
-1 6 x Fin Funnel
GrandizerFrom UFO Robot Grendizer
http://s160.photobucket.com/albums/t174/jcwainc/?action=view¤t=leftside08grendizer.jpg • Hand Beam: Grendizer fires a trio of energy beams from the back of its hands. This is one of Grendizer's weaker attacks.
• Backhand Missile: Grendizer can also fire missiles from the back of its hand, from the same opening as the Hand Beam.
• Screw Crusher Punch: A standard Mazinger Rocket Punch attack, Grendizer fires its forearms as the blades mounted on the wrists flip forward, essentially making the attack a flying drill. The Screw Crusher Punch flies at speeds up to Mach 5 and can achieve 4000 RPM. There are also two more variations on this attack, the Screw Punch in which the blades fold at a 90' degree angle or fan shaped look, plus the Crusher Punch in which the blades fold over the fist in a bullet shape. Grendizer also has a normal Dizer Punch which is similar to the Atomic Punch of Great Mazinger and the Rocket Punch of Mazinger Z.
• Double Harken: A weapon mounted in the shoulders, each Harken consists of a crescent moon blade attached to a handle. Grendizer can use one or both harkens in each hand, which is called Single Harken, or combine them to form a bladed staff, the Double Harken. The Double Harken can also be thrown at enemies.
• Shoulder Boomerang: Grendizer launches the Harken blades from its shoulders or Grendizer grabs and throws them like regular boomerangs.
• Hanjuuryoku Storm (Anti-Gravity Storm aka Rainbow Beam): A ray of rainbow energy which is fired from the red crest on Grendizers chest. In the early episodes it was similar to Mazinger Z's Breast Fire attack, but in later episodes it can be used as an anti-gravity ray.
• Space Thunder: Much like Great Mazinger's Thunder Break, Grendizer can release a burst of electric energy from the horns on its head. Grendizer can unleash up to 600,000 volts for up to 10 hours continuously.
• Dizer Beam: Regular eye lasers that Grendizer uses when it is unable to use the Hand Beam attack such as when Grendizer is combined with the Drill Spazer.
• Dizer Power: Grendizer runs at over 100% efficiency for short periods of time. Similar to Mazin Power that is utilised by the Mazinger series.
• Dizer Tera Max: Various panels open up around Grendizer's body causing the robot to generate more power than normal. Used once in a manga to activate an enhanced Space Thunder.
winner Nu GundamGenesic Gaogaigar vs Voltes Vwinner Genesic GaogaigarDancouga vs Nu Gundam winner Nu GundamGenesic Gaogaigar vs Nu Gundamwinner Genesic Gaogaigar